Tuesday, January 11, 2011

PRECIDENT STUDIES

THE FRUIT TREES THAT I FOUND AT THE ORANG ASLI SETTLEMENT THAT WE WENT..














Digital Media Design 2.

PROJECT PROPOSAL

Introduction: An interactive edutainment game whereby the user will need to deliver fruits to the orang asli in Temiar Settlement as a token of appreciation for visiting them.

Objectives:
* To teach the player how to use fruit plucker to pluck fruits
* To give a virtual experience of the journey visiting the Temiar Settlement, Po Chiong, Tasik Banding, Gerik and to give an awareness of the geographical location, ecology and culture there.
* To let the player feel the lifestyle of orang asli in getting food.
*To let the player learn about orang asli culture and life.


Target Audience: Youths

User Task: To learn how to use a fruit plucker to pluck fruits and how they surviving for food in temiar.learn about their culture as well.